{
  "schema": 1,
  "id": "2026.09.27.3",
  "product": "apex",
  "name": "APEX-OS 2026.09.27.3",
  "title": "Windows open, move and switch workspaces on springs",
  "date": "2026-09-27T15:08:06.000Z",
  "channels": [
    "apex",
    "daily",
    "edge",
    "gaming-mesa",
    "gaming-nvidia",
    "platform-apex",
    "platform-daily",
    "platform-gaming-mesa",
    "platform-gaming-nvidia"
  ],
  "predecessor": "2026.09.27.2",
  "notes": "https://rimeos.com/updates/2026.09.27.3",
  "summary": "Hyprland's window and workspace motion now uses the same springs as the shell, so windows grow in rather than mostly fading.",
  "provenance": {
    "osRevision": "94bd62f2d8504e083427d3a8527057e1136316e1",
    "shellRevision": "cfea262b9077a033fe6a867dfe15293a666a644f",
    "imageDigest": "sha256:1deae8dc5dc5b9830a11a855590659542664703c54fbe066bb073b01f956607b",
    "build": "https://github.com/AndreNijman/rime-os/actions/runs/36324857490",
    "iso": null,
    "reissues": []
  },
  "highlights": [
    "hyprland-springs"
  ],
  "changes": [
    {
      "id": "hyprland-springs",
      "area": "shell",
      "kind": "improved",
      "title": "Windows open, move and switch workspaces on springs",
      "summary": "A new window grows in on a spring from 80 % of its size and is opaque within 180 ms. A tile moved again mid-glide keeps its speed, and a workspace slide comes to a clean stop. Closing a window takes 200 ms.",
      "detail": "The springs are shared with the shell, so its motion speed setting and Reduce Motion scale them. The shell's own panels are left unanimated by Hyprland, so they grow out of the bar instead of fading in.",
      "source": [
        "https://github.com/AndreNijman/rime-os/pull/64",
        "https://github.com/AndreNijman/rime-os/commit/315e49ecb491d97cc258e21c1d6dcb66f3d7d87e"
      ],
      "breaking": false
    }
  ],
  "knownIssues": [],
  "rollback": null
}